;-------------------------------- [State 分身] type = Helper trigger1 = Time = 0 trigger1 = NumHelper(70059) < 16 id = 70059 name = "bunsin" pos = 0, 0 postype = player stateno = 70059 helpertype = normal keyctrl = 1 ownpal = 0 size.xscale = 1.0 size.yscale = 1.0 sprpriority = -2 ;-------------------------------- [Statedef 70059] type = S movetype = A velset = 0,0 anim = 0 juggle = 1 sprpriority = 2 [State 存在しないステートへ] type = ChangeState trigger1 = time = 0 value = 2020 ;--------------------------------